Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
1 |
21 |
Gain Enemy if Kurt Long don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Betrayed by a friend. One of Kurt Long's Contacts or Allies betrays Kurt Long, ending Kurt Long's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Failed to qualify for Artist (Entertainer). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
33 |
Good fortune |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
35 |
Became a Citizen (Worker). |
6 |
36 |
Advanced training in a specialist field. |