Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
Moved to a new world. |
2 |
22 |
Voluntarily left Enforcer |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Kurt Woods run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Failed to qualify for Army Support (Army). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Navy (Flight) with the new title Crewman. |
3 |
25 |
Kurt Woods join a gambling circle on board. |
3 |
27 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
4 |
27 |
Continued as Navy (Flight). |
4 |
31 |
Vessel participates in a diplomatic mission. |
4 |
31 |
Gain a contact. |
4 |
31 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Line/Crew (Navy). |
5 |
31 |
Continued as Navy (Flight). |
5 |
35 |
Commanding officer takes an interest in Kurt Woods's career. |
5 |
35 |
Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Failed to qualify for Engineer/Gunner (Navy). |
6 |
35 |
Continued as Navy (Flight). |
6 |
39 |
Advanced training in a specialist field. |
6 |
39 |
Promoted to Navy (Flight) rank 4 with the new title Petty Officer, 1st class. |