Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Lenard Snape join a gambling circle on board. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
26 |
Failed to qualify for Free Trader (Merchant). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
27 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
27 |
Failed to qualify for Scientist (Scholar). |
4 |
27 |
Switched to Drifter (Wanderer). |
4 |
31 |
Lenard Snape do not know what happened to Lenard Snape. There is a gap in Lenard Snape's memory. |
5 |
31 |
Became a Scholar (Scientist). |
5 |
34 |
Caught cheating in some fashion, advancing Lenard Snape's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
5 |
34 |
A disaster or war strikes. |
5 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
34 |
The planetary government interferes with Lenard Snape's research for political or religious reasons. Lenard Snape continue working secretely. |
5 |
34 |
Gain an Enemy |
6 |
35 |
Continued as Scholar (Scientist). |
6 |
37 |
Advanced training in a specialist field. |