Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Find an Alien Artifact. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Attacked by enemies and injured. |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
26 |
Gain Enemy if Lennie Rand don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Betrayed by a friend. One of Lennie Rand's Contacts or Allies betrays Lennie Rand, ending Lennie Rand's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Became a Merchant (Broker). |
4 |
33 |
A sudden war destroys Lennie Rand's trade routes and contacts, forcing Lennie Rand to flee that region of space. |
4 |
33 |
Gain rebels as Enemy |
5 |
33 |
Became a Entertainer (Performer). |
5 |
35 |
Refused to criticise a questionable political leader on Lennie Rand's homeworld. |