Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Suffer from a life-threatening illness. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
26 |
Make an unexpected connection outside Logan Winn's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
29 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
29 |
Became a Scholar (Field Researcher). |
4 |
30 |
Entangled in a bureaucratic or legal morass that distracts Logan Winn from Logan Winn's work. |
4 |
33 |
Promoted to Scholar (Field Researcher) rank 1. |
5 |
33 |
Continued as Scholar (Field Researcher). |
5 |
34 |
Logan Winn's work is sabotaged by unknown parties. Logan Winn may salvage what Logan Winn can and give up. |
6 |
34 |
Failed to qualify for Journalist (Entertainer). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Navy (Line/Crew) with the new title Crewman. |
6 |
37 |
Vessel participates in a notable military engagement. |
6 |
38 |
Attempt at commissioned failed. |
6 |
38 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |