Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Loyal Winn is blamed for an accident that causes the death of several crew members. Loyal Winn's guilt drives Loyal Winn to excel. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
During a battle, defeat or victory depends on Loyal Winn's actions. Loyal Winn actions lead to an honorabe discharge. |
3 |
25 |
Became a Scout (Explorer). |
3 |
27 |
Nearly killed. Owe 20,000 for medical bills. |
4 |
27 |
Became a Citizen (Colonist). |
4 |
30 |
Loyal Winn learn something Loyal Winn should not have – a corporate secret, a political scandal – which Loyal Winn can profit from illegally. |
4 |
31 |
Promoted to Citizen (Colonist) rank 1. |
5 |
31 |
Continued as Citizen (Colonist). |
5 |
35 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
35 |
Became a Drifter (Barbarian). |
6 |
39 |
Betrayed by a friend. One of Loyal Winn's Contacts or Allies betrays Loyal Winn, ending Loyal Winn's career. That Contact or Ally becomes a Rival or Enemy. |