Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Lucien Walla's ship is damaged, and Lucien Walla have to hitch-hike Lucien Walla's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 2 Contacts. Gain 2 Enemies. |
2 |
19 |
Failed to qualify for Cavalry (Army). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
20 |
Gained a contact. |
2 |
23 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
23 |
Continued as Navy (Engineer/Gunner). |
3 |
24 |
Lucien Walla foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
27 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
27 |
Continued as Navy (Engineer/Gunner). |
4 |
29 |
Good fortune |
4 |
31 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
5 |
31 |
Continued as Navy (Engineer/Gunner). |
5 |
34 |
Lucien Walla is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 |
34 |
Became a Merchant (Free Trader). |
6 |
38 |
Given advanced training in a specialist field |