Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Spend several years jumping from world to world in Marcus Macks's scout ship. |
2 |
22 |
Voluntarily left Courier |
2 |
22 |
Became a Noble (Diplomat) with the new title Intern. |
2 |
26 |
Become deeply involved in politics on Marcus Macks's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
2 |
26 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
3 |
26 |
Continued as Noble (Diplomat). |
3 |
27 |
Become deeply involved in politics on Marcus Macks's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
3 |
30 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
4 |
30 |
Voluntarily left Diplomat |
4 |
30 |
Failed to qualify for Enforcer (Rogue). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
32 |
Marcus Macks do not know what happened to Marcus Macks. There is a gap in Marcus Macks's memory. |
5 |
32 |
Failed to qualify for Field Researcher (Scholar). |
5 |
32 |
Switched to Drifter (Barbarian). |
5 |
36 |
Survived a risky adventure but gained nothing. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
40 |
Survived a risky adventure but gained nothing. |