Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
19 |
A rival researcher blackens Marie Barbary's name or steals Marie Barbary's research. Gain a Rival. |
2 |
22 |
Continued as Scholar (Field Researcher). |
2 |
23 |
A disaster leaves several injured, and others blame Marie Barbary, forcing Marie Barbary to leave Marie Barbary's career. Gain a Rival. |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Failed to qualify for Law Enforcement (Agent). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
26 |
Betrayed by a friend. One of Marie Barbary's Contacts or Allies betrays Marie Barbary, ending Marie Barbary's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Failed to qualify for Corporate Agent (Agent). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Scout (Explorer). |
4 |
28 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
28 |
Failed to qualify for Free Trader (Merchant). |
5 |
28 |
Switched to Drifter (Wanderer). |
5 |
31 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
31 |
Became a Merchant (Broker). |
6 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
35 |
Promoted to Merchant (Broker) rank 1. |
7 |
35 |
Continued as Merchant (Broker). |
7 |
37 |
Embroiled in legal trouble. |
7 |
39 |
Promoted to Merchant (Broker) rank 2. |