Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
20 |
Became a Agent (Corporate Agent). |
2 |
23 |
Birth or Death involving a family member or close friend. |
3 |
24 |
Continued as Agent (Corporate Agent). |
3 |
25 |
A new romantic starts. Gain an Ally. |
3 |
28 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
28 |
Continued as Agent (Corporate Agent). |
4 |
29 |
Befriended by a senior agent. |
4 |
32 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
32 |
Continued as Agent (Corporate Agent). |
5 |
33 |
Nearly killed. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Failed to qualify for Surveyor (Scout). |
6 |
36 |
Returned to Drifter (Wanderer). |
6 |
38 |
Betrayed by a friend. One of Mario Carpenter's Contacts or Allies betrays Mario Carpenter, ending Mario Carpenter's career. That Contact or Ally becomes a Rival or Enemy. |