Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Mary Ornery secretly provide religious rites for a dying leader or noble, although they do not share Mary Ornery's faith. Gain an Ally in the family and a Rival who disagrees with Mary Ornery's choice. |
2 |
22 |
Voluntarily left Missionary/Humanitarian |
2 |
22 |
Became a Citizen (Corporate). |
2 |
24 |
Mary Ornery's business expands, Mary Ornery's corporation grows, or the colony thrives. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
30 |
A revolution, attack or other unusual event throws Mary Ornery's life into chaos, forcing Mary Ornery to leave the planet. |
4 |
30 |
Failed to qualify for Explorer (Scout). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Army (Cavalry) with the new title Private. |
4 |
31 |
Surrounded and outnumbered by the enemy, Mary Ornery hold out until relief arrives. |
4 |
34 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
5 |
34 |
Continued as Army (Cavalry). |
5 |
36 |
Mary Ornery is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
36 |
Became a Drifter (Barbarian). |
6 |
37 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |