Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Betrayed by a friend. One of Mathew Murray's Contacts or Allies betrays Mathew Murray, ending Mathew Murray's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Failed to qualify for Cavalry (Army). |
2 |
19 |
Switched to Drifter (Wanderer). |
2 |
23 |
Mathew Murray run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Failed to qualify for Surveyor (Scout). |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
25 |
Suffer from a life-threatening illness. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
29 |
Scarred. Owe 5,000 for medical bills. |
5 |
29 |
Became a Navy (Flight) with the new title Crewman. |
5 |
31 |
Mathew Murray is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 |
31 |
Returned to Drifter (Barbarian). |
6 |
35 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
7 |
35 |
Failed to qualify for Physician (Scholar). |
7 |
35 |
Submitted to the draft. |
7 |
35 |
Became a Marine (Marine Support) with the new title Marine. |
7 |
36 |
Mathew Murray is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
8 |
36 |
Returned to Drifter (Wanderer). |
8 |
37 |
Betrayed by a friend. One of Mathew Murray's Contacts or Allies betrays Mathew Murray, ending Mathew Murray's career. That Contact or Ally becomes a Rival or Enemy. |