Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
21 |
Failed to qualify for Journalist (Entertainer). |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Became a Scout (Surveyor). |
3 |
24 |
Matt Henderson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Matt Henderson fail to help. Gain an Enemy. |
3 |
24 |
Psychologically damaged by Matt Henderson's time in the scouts. |
4 |
27 |
Continued as Scout (Surveyor). |
4 |
30 |
Matt Henderson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Matt Henderson fail to help. Gain an Enemy. |
4 |
30 |
Matt Henderson's ship is damaged, and Matt Henderson have to hitch-hike Matt Henderson's way back across the stars to the nearest scout base. |
4 |
30 |
Gain 5 Contacts. Gain 3 Enemies. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Explorer (Scout). |
5 |
31 |
Continued as Scout (Surveyor). |
5 |
33 |
Matt Henderson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
33 |
Failed to qualify for Artist (Entertainer). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Army (Cavalry) with the new title Private. |
6 |
35 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
6 |
35 |
Gain rebels as Enemy |
7 |
35 |
Entered Merchant Academy with the Business curriculum. |
7 |
37 |
Study Flyer (Airship) as a hobby. |
7 |
39 |
Graduated. |