Private Matt Henderson  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 40 M 9 (1) 10 (1) 8 (0) 6 (0) 7 (0) 8 (0)9A8678
Tactful
 
Skills
Admin 0
Advocate 1
Art (Performing) 0
Astrogation 0
Athletics 0
Broker 0
Deception 0
Diplomat 1
Drive 0
Flyer (Airship) 0
Gun Combat (Archaic) 1
Heavy Weapons 0
Persuade 0
Recon 0
Stealth 0
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Rogue Enforcer 01
Drifter Scavenger 01
Scout Surveyor 03
Army Cavalry Private01
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Tillie Bowman Enemy 0 5 2 2 Suerrat (F/29)
Tillie Bowman fell on hard times.
Concepcion Howard Enemy 0 3 0 1 Ne Kraeda ren Kelva (F/27)
Pat Harper Contact 2 2 4 2 Humaniti (M/39)
Pat Harper’s relationships have begun to affect the character.
Gus Macks Contact 2 1 1 5 Ronnin (M/54)
Marie Castillo Contact 1 0 0 5 Humaniti (M/25)
Marie Castillo’s relationships have begun to affect the character.
Young Banks Contact 1 0 1 0 Suerrat (M/27)
Tomothy Dinan Ally 4 1 0 3 Kedepu (M/19)
Relationship becomes more intense. Contact becomes an ally.
Coral Oneil Enemy 0 3 1 0 Kargol (F/93)
Coral Oneil has life-changing event that creates new responsibilities.
Grover Welter Enemy 0 1 5 1 Humaniti (M/60)
Grover Welter gains in power.
Ottilia Strachan Enemy 0 4 5 5 Cassilldan (F/67)
Ottilia Strachan is found or reported dead.
Josephine Gonzales Rival 2 1 0 0 Humaniti (F/25)
Francis Raycraft Enemy 0 1 0 1 Humaniti (M/27)
Francis Raycraft was ruined by misfortune caused by the character.
Odie Day Contact 2 1 2 1 Humaniti (F/31)
Odie Day is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Became a Rogue (Enforcer).
1 21 Injured. Fully recovered. Owe 1,250 for medical bills.
2 21 Failed to qualify for Journalist (Entertainer).
2 21 Became a Drifter (Scavenger).
2 23 Suffer from a life-threatening illness.
3 23 Became a Scout (Surveyor).
3 24 Matt Henderson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Matt Henderson fail to help. Gain an Enemy.
3 24 Psychologically damaged by Matt Henderson's time in the scouts.
4 27 Continued as Scout (Surveyor).
4 30 Matt Henderson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Matt Henderson fail to help. Gain an Enemy.
4 30 Matt Henderson's ship is damaged, and Matt Henderson have to hitch-hike Matt Henderson's way back across the stars to the nearest scout base.
4 30 Gain 5 Contacts. Gain 3 Enemies.
5 31 Attempted to change assignments.
5 31 Failed to qualify for Explorer (Scout).
5 31 Continued as Scout (Surveyor).
5 33 Matt Henderson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
6 33 Failed to qualify for Artist (Entertainer).
6 33 Submitted to the draft.
6 33 Became a Army (Cavalry) with the new title Private.
6 35 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
6 35 Gain rebels as Enemy
7 35 Entered Merchant Academy with the Business curriculum.
7 37 Study Flyer (Airship) as a hobby.
7 39 Graduated.
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