Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Spend several years jumping from world to world in Merrill Mills's scout ship. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
27 |
Merrill Mills's ship is damaged, and Merrill Mills have to hitch-hike Merrill Mills's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 2 Contacts. Gain 1 Enemies. |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
28 |
Find valuable salvage. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
34 |
Attacked by enemies that Merrill Mills easily defeat. |
5 |
34 |
Gain Enemy if Merrill Mills don't already have one. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
39 |
Promoted to Drifter (Wanderer) rank 2. |