Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Became a Citizen (Corporate). |
2 |
23 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
25 |
Promoted to Citizen (Corporate) rank 1. |
3 |
25 |
Continued as Citizen (Corporate). |
3 |
28 |
Political upheaval strikes Meyer Lynch's homeworld, and Meyer Lynch is caught up in the revolution. |
3 |
29 |
Forced to continue current assignment. |
3 |
29 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
29 |
Continued as Citizen (Corporate). |
4 |
31 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
5 |
31 |
Became a Agent (Corporate Agent). |
5 |
32 |
Advanced training in a specialist field. |
5 |
35 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
35 |
Continued as Agent (Corporate Agent). |
6 |
36 |
Go undercover to investigate an enemy. |
6 |
36 |
A revolution, attack or other unusual event throws Meyer Lynch's life into chaos, forcing Meyer Lynch to leave the planet. |