Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
19 |
A mission goes wrong; Micheal Batt and several others are captured and mistreated by the enemy. Gain Micheal Batt's jailer as an Enemy. |
2 |
19 |
Became a Merchant (Broker). |
2 |
23 |
Promoted to Merchant (Broker) rank 1. |
3 |
23 |
Voluntarily left Broker |
3 |
23 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
24 |
Micheal Batt accepted an offer of inducements to betray Micheal Batt's faith. Gain 100,000 in cash. |
4 |
27 |
Became a Navy (Flight) with the new title Crewman. |
4 |
31 |
Micheal Batt foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
31 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
5 |
31 |
Continued as Navy (Flight). |
5 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
35 |
Became a Citizen (Corporate). |
6 |
37 |
Micheal Batt learn something Micheal Batt should not have – a corporate secret, a political scandal – which Micheal Batt can profit from illegally. |
6 |
37 |
Gain a criminal contact. |
6 |
39 |
Promoted to Citizen (Corporate) rank 1. |