Agent Miguel Day  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 40 M 9 (1) 10 (1) 10 (1) 8 (0) 9 (1) 12 (2)9AA89C
Considerate
 
Skills
Athletics 0
Carouse 0
Deception 1
Flyer 0
Gun Combat (Slug) 1
Gunner 0
Leadership 1
Mechanic 1
Medic 0
Melee (Blade) 1
Pilot 0
Streetwise 0
Tactics (Naval) 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Sublieutenant2 / 03
Agent Intelligence Agent12
 
Name Type Affinity Enmity Power Influence Species
Anna Schmidt Enemy 0 2 0 0 Libert (F/66)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 20 Advanced training in a specialist field.
1 22 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
1 22 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
2 22 Continued as Navy (Engineer/Gunner).
2 23 Miguel Day foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3 26 Continued as Navy (Engineer/Gunner).
3 29 During a battle, defeat or victory depends on Miguel Day's actions. Miguel Day actions lead to an honorabe discharge.
4 29 Became a Agent (Intelligence).
4 30 Advanced training in a specialist field.
4 33 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
5 33 Continued as Agent (Intelligence).
5 37 Miguel Day's work ends up coming home with Miguel Day, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
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