Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
20 |
Injured. |
2 |
20 |
Became a Scout (Courier). |
2 |
23 |
Spend several years jumping from world to world in Milford Daniels's scout ship. |
3 |
24 |
Voluntarily left Courier |
3 |
24 |
Became a Merchant (Broker). |
3 |
28 |
Embroiled in legal trouble. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
30 |
A sudden war destroys Milford Daniels's trade routes and contacts, forcing Milford Daniels to flee that region of space. |
4 |
30 |
Gain rebels as Enemy |
5 |
30 |
Failed to qualify for Law Enforcement (Agent). |
5 |
30 |
Became a Drifter (Scavenger). |
5 |
32 |
Betrayed by a friend. One of Milford Daniels's Contacts or Allies betrays Milford Daniels, ending Milford Daniels's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Switched to Merchant (Free Trader). |
6 |
33 |
Risk Milford Daniels's fortune on a possibility lucrative deal and win. |
6 |
36 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
36 |
Continued as Merchant (Free Trader). |
7 |
38 |
Imperial trade restrictions force Milford Daniels out of business. |