Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Became a Rogue (Enforcer). |
2 |
23 |
Miller Soto spend months in the dangerous criminal underworld. |
2 |
23 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Failed to qualify for Pirate (Rogue). |
3 |
23 |
Continued as Rogue (Enforcer). |
3 |
27 |
A job goes wrong, forcing Miller Soto to flee off-planet. |
4 |
27 |
Failed to qualify for Infantry (Army). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
29 |
Make an unexpected connection outside Miller Soto's normal circles. Gain a Contact. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
A good deal ensures Miller Soto is living the high life for a few years. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Given advanced training in a specialist field |
6 |
39 |
Forced to continue current assignment. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |