Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
19 |
Public opinion turns on Milo Bowman. |
2 |
19 |
Became a Scout (Courier). |
2 |
23 |
Milo Bowman survey an alien world. |
2 |
23 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
23 |
Continued as Scout (Courier). |
3 |
27 |
Milo Bowman's scout ship is one of the first on the scene to rescue the survivors of a disaster but Milo Bowman fail to help. Gain an Enemy. |
3 |
27 |
Milo Bowman's ship is damaged, and Milo Bowman have to hitch-hike Milo Bowman's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 2 Contacts. Gain 3 Enemies. |
4 |
27 |
Voluntarily left Courier |
4 |
27 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
29 |
Milo Bowman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
29 |
Failed to qualify for Colonist (Citizen). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
31 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
31 |
Became a Merchant (Broker). |
6 |
35 |
Promoted to Merchant (Broker) rank 1. |
7 |
35 |
Continued as Merchant (Broker). |
7 |
37 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
39 |
Promoted to Merchant (Broker) rank 2. |