Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
20 |
Gained a contact. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
23 |
Monroe Byrd aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
23 |
Failed to qualify for Colonist (Citizen). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
27 |
Monroe Byrd do not know what happened to Monroe Byrd. There is a gap in Monroe Byrd's memory. |
4 |
27 |
Became a Merchant (Broker). |
4 |
29 |
Embroiled in legal trouble. |
4 |
31 |
Promoted to Merchant (Broker) rank 1. |
5 |
31 |
Continued as Merchant (Broker). |
5 |
34 |
Monroe Byrd's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
34 |
Entered Merchant Academy with the Shipboard curriculum. |
6 |
36 |
Made lifelong friends. Gain 2 Allies. |
6 |
38 |
Graduated with honors. |