Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Betrayed by a friend. One of Monroe Clarke's Contacts or Allies betrays Monroe Clarke, ending Monroe Clarke's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Failed to qualify for Merchant Academy. |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
Gained a contact. |
2 |
23 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
25 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Smuggle illegal items onto a planet. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Failed to qualify for Flight (Navy). |
5 |
31 |
Switched to Drifter (Scavenger). |
5 |
32 |
Birth or Death involving a family member or close friend. |
5 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
36 |
Switched to Merchant (Free Trader). |
7 |
37 |
Nearly killed. Owe 10,000 for medical bills. |