Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
22 |
Suffered a deep tragedy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
25 |
Moses Graham foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
30 |
Vessel participates in a notable military engagement. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Navy (Flight) with previous rank. |
4 |
34 |
Moses Graham is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
34 |
Became a Scholar (Field Researcher). |
5 |
36 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
36 |
Became a Scout (Explorer). |
6 |
37 |
Moses Graham's ship is damaged, and Moses Graham have to hitch-hike Moses Graham's way back across the stars to the nearest scout base. |
6 |
37 |
Gain 1 Contacts. Gain 2 Enemies. |