Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
24 |
Became a Scout (Courier). |
3 |
25 |
Murphy Lette's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
4 |
28 |
Failed to qualify for Corporate (Citizen). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
32 |
Attacked by enemies that Murphy Lette easily defeat. |
4 |
32 |
Gain Enemy if Murphy Lette don't already have one. |
4 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
36 |
Suffer from a life-threatening illness. |
6 |
36 |
Entered Merchant Academy with the Shipboard curriculum. |
6 |
38 |
Birth or Death involving a family member or close friend. |
6 |
40 |
Graduated with honors. |
7 |
40 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
40 |
Retired at age 40. |