Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
Join a social movement. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
24 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
25 |
When dealing with an alien race, Murphy Neal have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
3 |
28 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
28 |
Continued as Scout (Surveyor). |
4 |
32 |
Murphy Neal have no idea what happened to Murphy Neal – they found Murphy Neal's ship drifting on the fringes of friendly space. |
5 |
32 |
Failed to qualify for Law Enforcement (Agent). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
36 |
Forced to continue current assignment. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Smuggle illegal items onto a planet. |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |