Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
22 |
Failed to qualify for Colonist (Citizen). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
26 |
Became a Scout (Surveyor). |
3 |
27 |
When dealing with an alien race, Muuku Gugkiia Ku botch an opportunity to gather extra intelligence about them. |
3 |
27 |
Muuku Gugkiia Ku have no idea what happened to Muuku Gugkiia Ku – they found Muuku Gugkiia Ku's ship drifting on the fringes of friendly space. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
38 |
Muuku Gugkiia Ku's scout ship is one of the first on the scene to rescue the survivors of a disaster but Muuku Gugkiia Ku fail to help. Gain an Enemy. |
5 |
38 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
6 |
38 |
Aging Crisis. Owe 30,000 for medical bills. |
6 |
38 |
Retired at age 38. |