Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Became a Rogue (Thief). |
2 |
22 |
A job goes wrong, forcing Nathaniel Campbell to flee off-planet. |
2 |
24 |
Promoted to Rogue (Thief) rank 1. |
3 |
24 |
Continued as Rogue (Thief). |
3 |
26 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
3 |
28 |
Promoted to Rogue (Thief) rank 2. |
4 |
28 |
Continued as Rogue (Thief). |
4 |
30 |
Backstab a fellow rogue for personal gain. |
4 |
32 |
Promoted to Rogue (Thief) rank 3. |
5 |
32 |
Continued as Rogue (Thief). |
5 |
34 |
A police detective or rival criminal forces Nathaniel Campbell to flee and vows to hunt Nathaniel Campbell down. Gain an Enemy. |
6 |
34 |
Failed to qualify for Artist (Entertainer). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Scout (Explorer). |
6 |
36 |
Good fortune |
6 |
38 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |