Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
20 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
25 |
Thrown into a brutal ground war |
2 |
25 |
Injured. |
2 |
26 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
28 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
4 |
28 |
Became a Marine (Marine Support) with the new title Marine. |
4 |
30 |
Assigned to the security staff of a space station. |
4 |
32 |
Attempt at commissioned failed. |
5 |
32 |
Voluntarily left Marine Support |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
33 |
Attacked by enemies and injured. |
5 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
33 |
Gain Enemy if Neal Fitzsimons don't already have one. |
5 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
39 |
Betrayed by a friend. One of Neal Fitzsimons's Contacts or Allies betrays Neal Fitzsimons, ending Neal Fitzsimons's career. That Contact or Ally becomes a Rival or Enemy. |