Ned Willoby  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 40 M 6 (0) 6 (0) 3 (-1) 7 (0) 6 (0) 5 (-1)663765
Treacherous
 
Skills
Athletics (Dexterity) 1
Broker 1
Drive 0
Flyer 0
Gun Combat 0
Gunner (Turret) 1
Investigate 0
Language (Trokh (Aslan)) 1
Mechanic 0
Persuade 2
Recon 0
Science (Physical Sciences) 0
Stealth 1
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Rogue Thief 01
Drifter Barbarian 12
Merchant Free Trader 23
 
Name Type Affinity Enmity Power Influence Species
Oakley Hill Enemy 0 2 1 2 Zaris (M/44)
Oakley Hill's influence is diminished.
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 21 Ned Willoby's work ends up coming home with Ned Willoby, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2 21 Became a Rogue (Thief).
2 23 A police detective or rival criminal forces Ned Willoby to flee and vows to hunt Ned Willoby down. Gain an Enemy.
3 23 Failed to qualify for Cavalry (Army).
3 23 Became a Drifter (Barbarian).
3 24 Ned Willoby run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 24 Became a Merchant (Free Trader).
4 26 Ned Willoby's business or ship thrives.
4 28 Forced to continue current assignment.
4 28 Promoted to Merchant (Free Trader) rank 1.
5 28 Continued as Merchant (Free Trader).
5 31 A good deal ensures Ned Willoby is living the high life for a few years.
5 32 Promoted to Merchant (Free Trader) rank 2.
6 32 Continued as Merchant (Free Trader).
6 36 Forced to muster out.
7 36 Returned to Drifter (Barbarian).
7 39 Drafted into Infantry
7 40 Promoted to Drifter (Barbarian) rank 1.
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