Agent Ocie Askew  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 40 M 7 (0) 7 (0) 6 (0) 10 (1) 6 (0) 6 (0)776A66
Efficient, Charming
 
Skills
Athletics (Dexterity) 1
Deception 1
Gun Combat (Energy) 1
Gunner 0
Mechanic 0
Melee 0
Pilot 0
Stealth 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman03
Agent Corporate Agent Agent12
 
Name Type Affinity Enmity Power Influence Species
Theo Duffey Enemy 0 3 6 4 Tezcat (M/27)
Theo Duffey gains in power.
Nettie Eade Ally 4 0 3 4 Tezcat (F/14)
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 21 Ocie Askew foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2 22 Continued as Navy (Line/Crew).
2 26 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3 26 Continued as Navy (Line/Crew).
3 29 During a battle, defeat or victory depends on Ocie Askew's actions. Ocie Askew actions lead to an honorabe discharge.
4 29 Became a Agent (Corporate Agent).
4 30 A new romantic starts. Gain an Ally.
4 33 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
5 33 Continued as Agent (Corporate Agent).
5 35 Advanced training in a specialist field.
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