Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Ocie Askew foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
26 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
29 |
During a battle, defeat or victory depends on Ocie Askew's actions. Ocie Askew actions lead to an honorabe discharge. |
4 |
29 |
Became a Agent (Corporate Agent). |
4 |
30 |
A new romantic starts. Gain an Ally. |
4 |
33 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
33 |
Continued as Agent (Corporate Agent). |
5 |
35 |
Advanced training in a specialist field. |