Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A series of bad deals and decisions force Oliver Robson into bankruptcy. Oliver Robson salvages what Oliver Robson can. |
2 |
20 |
Became a Scout (Surveyor). |
2 |
24 |
Perform an exemplary service for the scouts. |
3 |
24 |
Continued as Scout (Surveyor). |
3 |
25 |
Oliver Robson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Oliver Robson fail to help. Gain an Enemy. |
3 |
25 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Continued as Scout (Surveyor). |
4 |
29 |
A new romantic starts. Gain an Ally. |
5 |
32 |
Continued as Scout (Surveyor). |
5 |
34 |
Psychologically damaged by Oliver Robson's time in the scouts. |
6 |
34 |
Failed to qualify for Enforcer (Rogue). |
6 |
34 |
Became a Drifter (Scavenger). |
6 |
38 |
Good fortune |
6 |
38 |
Promoted to Drifter (Scavenger) rank 1. |