Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Ollie Rule run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Citizen (Colonist). |
2 |
22 |
Ollie Rule's business expands, Ollie Rule's corporation grows, or the colony thrives. |
2 |
24 |
Promoted to Citizen (Colonist) rank 1. |
3 |
24 |
Continued as Citizen (Colonist). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
28 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
4 |
28 |
Continued as Citizen (Colonist). |
4 |
29 |
Political upheaval strikes Ollie Rule's homeworld, and Ollie Rule is caught up in the revolution. |
4 |
32 |
Promoted to Citizen (Colonist) rank 3. |
5 |
32 |
Continued as Citizen (Colonist). |
5 |
36 |
Advanced training in a specialist field. |
5 |
36 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
6 |
36 |
Continued as Citizen (Colonist). |
6 |
39 |
Advanced training in a specialist field. |
6 |
40 |
Promoted to Citizen (Colonist) rank 5. |