Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Suffered a deep tragedy. |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Became a Drifter (Wanderer). |
2 |
26 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
3 |
26 |
Became a Rogue (Thief). |
3 |
27 |
Good fortune |
3 |
30 |
Promoted to Rogue (Thief) rank 1. |
4 |
30 |
Voluntarily left Thief |
4 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
34 |
Omer Greerson faith is shaken. |
5 |
34 |
Continued as Believer (Missionary/Humanitarian). |
5 |
36 |
Omer Greerson come into conflict with a splinter group Omer Greerson's own religion which maintains Omer Greerson's version is the wrong one. Gain 1 Rivals. |
6 |
36 |
Switched to Rogue (Enforcer) with previous rank. |
6 |
40 |
Betrayed by a friend. One of Omer Greerson's Contacts or Allies betrays Omer Greerson, ending Omer Greerson's career. That Contact or Ally becomes a Rival or Enemy. |