Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Offered job by a patron. Now owe him a favor. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Orval Dods run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Became a Scholar (Scientist). |
4 |
32 |
Win a prestigious prize for Orval Dods's work. |
5 |
32 |
Continued as Scholar (Scientist). |
5 |
35 |
A new romantic starts. Gain an Ally. |
6 |
36 |
Continued as Scholar (Scientist). |
6 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |