Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
20 |
Became a Scout (Courier). |
2 |
24 |
Psychologically damaged by Oscar Robinson's time in the scouts. |
3 |
24 |
Continued as Scout (Courier). |
3 |
28 |
Oscar Robinson have no idea what happened to Oscar Robinson – they found Oscar Robinson's ship drifting on the fringes of friendly space. |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
29 |
Oscar Robinson do not know what happened to Oscar Robinson. There is a gap in Oscar Robinson's memory. |
5 |
29 |
Failed to qualify for Broker (Merchant). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Switched to Scout (Explorer) with previous rank. |
5 |
31 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
33 |
Attempted to change assignments. |
6 |
33 |
Failed to qualify for Courier (Scout). |
6 |
33 |
Continued as Scout (Explorer). |
6 |
36 |
Oscar Robinson have no idea what happened to Oscar Robinson – they found Oscar Robinson's ship drifting on the fringes of friendly space. |
7 |
36 |
Returned to Drifter (Wanderer). |
7 |
39 |
Birth or Death involving a family member or close friend. |
7 |
40 |
Forced to muster out. |