Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Study Science (Robotic Sciences/Robotics) as a hobby. |
1 |
21 |
Dropped out of the psionic community. |
2 |
21 |
Failed to qualify for Intelligence (Agent). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Make an unexpected connection outside Otho Bennett's normal circles. Gain a Contact. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
Embroiled in legal trouble. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Became a Scholar (Physician). |
6 |
37 |
Work leads to a considerable breakthrough. |
6 |
39 |
Promoted to Scholar (Physician) rank 1. |