Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Graduated. Gain an rival who is upset that Otto Fallow left the community. |
2 |
22 |
Became a Scholar (Scientist). |
2 |
24 |
An expedition or voyage goes wrong, leaving Otto Fallow stranded in the wilderness. |
3 |
24 |
Became a Scout (Courier). |
3 |
26 |
Otto Fallow's ship is damaged, and Otto Fallow have to hitch-hike Otto Fallow's way back across the stars to the nearest scout base. |
3 |
26 |
Gain 5 Contacts. Gain 1 Enemies. |
4 |
26 |
Became a Psion (Adept). |
4 |
30 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
5 |
30 |
Became a Drifter (Wanderer). |
5 |
32 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
32 |
Switched to Psion (Psi-Warrrior) with the new title Psi-Soldier. |
6 |
33 |
Experimented on by a corporation, government, or other organisation |
7 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
36 |
Otto Fallow come into conflict with a splinter group Otto Fallow's own religion which maintains Otto Fallow's version is the wrong one. Gain 1 Rivals. |
8 |
36 |
Returned to Psion (Psi-Warrrior). |
8 |
37 |
Refused to use Otto Fallow's psionic powers in an unethical fashion. |