Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
Palmer Allen is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
2 |
20 |
Became a Army (Infantry) with the new title Private. |
2 |
24 |
Surrounded and outnumbered by the enemy, Palmer Allen hold out until relief arrives. |
2 |
24 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
3 |
24 |
Continued as Army (Infantry). |
3 |
27 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
27 |
Gain rebels as Enemy |
4 |
27 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Scout (Surveyor). |
4 |
31 |
Palmer Allen spend a great deal of time on the fringes of Charted Space. |
4 |
31 |
Palmer Allen inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
31 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
31 |
Continued as Scout (Surveyor). |
5 |
35 |
Palmer Allen's ship is ambushed by enemy vessels. Palmer Allen successfully ran to the jump point. |
5 |
35 |
Promoted to Scout (Surveyor) rank 2. |
6 |
35 |
Continued as Scout (Surveyor). |
6 |
36 |
Psychologically damaged by Palmer Allen's time in the scouts. |
7 |
36 |
Became a Merchant (Broker). |