Term |
Age |
History |
---|
1 |
12 |
Became a Dolphin Civilian (Nomad). |
1 |
14 |
Paul McRoddon rescue a high-status swimmer who was lost at sea. Gain an Ally with SOC 10+ |
1 |
16 |
Promoted to Dolphin Civilian (Nomad) rank 1. |
2 |
16 |
Voluntarily left Nomad |
2 |
16 |
Failed to qualify for Underwater Commando (Dolphin Military). |
2 |
16 |
Submitted to the draft. |
2 |
16 |
Became a Dolphin Military (Guardian). |
2 |
18 |
A brutal amphibious warfare campaign forces Paul McRoddon to spend as much time fighting out of water as in. |
2 |
20 |
Promoted to Dolphin Military (Guardian) rank 1. |
3 |
20 |
Continued as Dolphin Military (Guardian). |
3 |
23 |
Paul McRoddon is assigned to a joint mission with an intelligence agency to catch spies or insurgents operating near underwater base facilities. Gain an intelligence agent as a Contact. |
3 |
24 |
Promoted to Dolphin Military (Guardian) rank 2. |
4 |
24 |
Attempted to change assignments. |
4 |
24 |
Failed to qualify for Underwater Commando (Dolphin Military). |
4 |
24 |
Continued as Dolphin Military (Guardian). |
4 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
28 |
Promoted to Dolphin Military (Guardian) rank 3. |
5 |
28 |
Continued as Dolphin Military (Guardian). |
5 |
31 |
A brutal amphibious warfare campaign forces Paul McRoddon to spend as much time fighting out of water as in. |
5 |
32 |
Promoted to Dolphin Military (Guardian) rank 4. |
6 |
32 |
Continued as Dolphin Military (Guardian). |
6 |
34 |
Participate in a major sea battle |
6 |
36 |
Promoted to Dolphin Military (Guardian) rank 5. |
7 |
36 |
Continued as Dolphin Military (Guardian). |
7 |
40 |
Participate in a major sea battle |
7 |
40 |
Promoted to Dolphin Military (Guardian) rank 6. |