Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attempted a risky adventure and was injured. |
1 |
21 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Voluntarily left Scavenger |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
23 |
Advanced training in a specialist field. |
2 |
26 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Vessel participates in a notable military engagement. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
32 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 |
32 |
Switched to Drifter (Wanderer). |
5 |
33 |
Betrayed by a friend. One of Pedro Armstrong's Contacts or Allies betrays Pedro Armstrong, ending Pedro Armstrong's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
33 |
Failed to qualify for Worker (Citizen). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Scout (Explorer). |
6 |
35 |
Pedro Armstrong's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |