Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
19 |
Failed to qualify for Ground Assault (Marine). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
22 |
Betrayed by a friend. One of Pierre Kinghead's Contacts or Allies betrays Pierre Kinghead, ending Pierre Kinghead's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
22 |
Failed to qualify for Pirate (Rogue). |
3 |
22 |
Switched to Drifter (Scavenger). |
3 |
26 |
Offered job by a patron. Now owe him a favor. |
3 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
26 |
Became a Scholar (Scientist). |
4 |
27 |
Assigned to work on a secret project for a patron or organisation. |
5 |
30 |
Continued as Scholar (Scientist). |
5 |
31 |
Caught cheating in some fashion, advancing Pierre Kinghead's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
5 |
31 |
A rival researcher blackens Pierre Kinghead's name or steals Pierre Kinghead's research. Gain a Rival. |
5 |
31 |
Gain an Enemy |
6 |
34 |
Continued as Scholar (Scientist). |
6 |
38 |
Assigned to work on a secret project for a patron or organisation. |