Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
A prank goes horribly wrong. Gain a Rival. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Failed to qualify for Marine Support (Marine). |
2 |
26 |
Submitted to the draft. |
2 |
26 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
28 |
Price Shaw is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
28 |
Failed to qualify for Infantry (Army). |
3 |
28 |
Became a Drifter (Wanderer). |
3 |
32 |
Find valuable salvage. |
4 |
32 |
Continued as Drifter (Wanderer). |
4 |
33 |
Betrayed by a friend. One of Price Shaw's Contacts or Allies betrays Price Shaw, ending Price Shaw's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
36 |
Continued as Drifter (Wanderer). |