Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attacked by enemies that Riley Shaw easily defeat. |
1 |
22 |
Gain Enemy if Riley Shaw don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Betrayed by a friend. One of Riley Shaw's Contacts or Allies betrays Riley Shaw, ending Riley Shaw's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Failed to qualify for Surveyor (Scout). |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Riley Shaw run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Failed to qualify for Field Researcher (Scholar). |
4 |
27 |
Switched to Drifter (Scavenger). |
4 |
29 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
29 |
Failed to qualify for Free Trader (Merchant). |
5 |
29 |
Returned to Drifter (Wanderer). |
5 |
32 |
Riley Shaw do not know what happened to Riley Shaw. There is a gap in Riley Shaw's memory. |
6 |
32 |
Became a Entertainer (Artist). |
6 |
36 |
Gain a patron in the arts. Gain an Ally |
6 |
36 |
Promoted to Entertainer (Artist) rank 1. |
7 |
36 |
Voluntarily left Artist |
7 |
36 |
Switched to Drifter (Barbarian). |
7 |
38 |
Survived a risky adventure but gained nothing. |
7 |
40 |
Promoted to Drifter (Barbarian) rank 1. |