Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Risk Roger Peaton's fortune on a possibility lucrative deal and win. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
23 |
Amnesia. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
28 |
Roger Peaton run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Became a Entertainer (Artist). |
4 |
32 |
Contact with Government. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Failed to qualify for Free Trader (Merchant). |
5 |
32 |
Returned to Drifter (Barbarian). |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
37 |
Roger Peaton run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |