Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Serve as the courier for an important message from the Imperium. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Roger Wilson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Roger Wilson fail to help. Gain an Enemy. |
2 |
23 |
Roger Wilson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Flight (Navy). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
29 |
Betrayed by a friend. One of Roger Wilson's Contacts or Allies betrays Roger Wilson, ending Roger Wilson's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
33 |
Roger Wilson secretly provide religious rites for a dying leader or noble, although they do not share Roger Wilson's faith. Gain an Ally in the family and a Rival who disagrees with Roger Wilson's choice. |
5 |
33 |
Voluntarily left Mainstream Believer |
5 |
33 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
33 |
Returned to Drifter (Wanderer). |
5 |
34 |
Betrayed by a friend. One of Roger Wilson's Contacts or Allies betrays Roger Wilson, ending Roger Wilson's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Failed to qualify for Colonist (Citizen). |
6 |
34 |
Switched to Drifter (Scavenger). |
6 |
36 |
Betrayed by a friend. One of Roger Wilson's Contacts or Allies betrays Roger Wilson, ending Roger Wilson's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Became a Citizen (Colonist). |
7 |
37 |
Roger Wilson is rewarded for Roger Wilson's diligence or cunning. |
7 |
40 |
Promoted to Citizen (Colonist) rank 1. |