Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Rollie Dunn run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Citizen (Worker). |
2 |
25 |
Advanced training in a specialist field. |
2 |
25 |
Forced to muster out. |
3 |
25 |
Failed to qualify for Courier (Scout). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
27 |
A mission goes wrong; Rollie Dunn and several others are captured and mistreated by the enemy. Gain Rollie Dunn's jailer as an Enemy. |
4 |
27 |
Failed to qualify for Corporate Agent (Agent). |
4 |
27 |
Switched to Drifter (Wanderer). |
4 |
31 |
Rollie Dunn do not know what happened to Rollie Dunn. There is a gap in Rollie Dunn's memory. |
5 |
31 |
Failed to qualify for Field Researcher (Scholar). |
5 |
31 |
Returned to Drifter (Barbarian). |
5 |
35 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
35 |
Failed to qualify for Courier (Scout). |
6 |
35 |
Returned to Drifter (Wanderer). |
6 |
38 |
Rollie Dunn do not know what happened to Rollie Dunn. There is a gap in Rollie Dunn's memory. |