Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
19 |
War breaks out, triggering a mandatory draft. |
1 |
19 |
Fled from the draft. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
25 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
29 |
Failed to qualify for Journalist (Entertainer). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Make an unexpected connection outside Roy Jephcots's normal circles. Gain a Contact. |
5 |
37 |
Forced to muster out. |