Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
Made lifelong friends. Gain 2 Allies. |
1 |
20 |
Left the spacer community. |
2 |
20 |
Became a Agent (Corporate Agent). |
2 |
24 |
Established a network of contacts. Gain 1 contacts. |
2 |
24 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
24 |
Continued as Agent (Corporate Agent). |
3 |
26 |
Uncover a major conspiracy against Royce Byrd's employers. |
3 |
28 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
28 |
Continued as Agent (Corporate Agent). |
4 |
32 |
Royce Byrd's work ends up coming home with Royce Byrd, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
36 |
Drafted into Infantry |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Became a Army (Infantry) with the new title Private. |
6 |
40 |
Thrown into a brutal ground war |
6 |
40 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
6 |
40 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |