Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Artist (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Make an unexpected connection outside Rubin Paul's normal circles. Gain a Contact. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Became a Noble (Diplomat) with the new title Intern. |
3 |
28 |
Join a successful conspiracy of nobles. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Noble (Administrator) with the new title Assistant and previous rank. |
4 |
34 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
5 |
34 |
Continued as Noble (Administrator). |
5 |
35 |
Become deeply involved in politics on Rubin Paul's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
5 |
38 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |