Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Gained a contact. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Commanding officer takes an interest in Ruel Gillis's career. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
30 |
Commanding officer takes an interest in Ruel Gillis's career. |
3 |
30 |
Attempt at commissioned failed. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Voluntarily left Engineer/Gunner |
4 |
30 |
Became a Scholar (Field Researcher). |
4 |
32 |
An expedition or voyage goes wrong, leaving Ruel Gillis stranded in the wilderness. |
5 |
32 |
Became a Agent (Intelligence). |
5 |
35 |
Hard times caused by a lack of interstellar trade costs Ruel Gillis's job. |
6 |
35 |
Became a Noble (Administrator) with the new title Assistant. |
6 |
38 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
39 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |